Last time it was whenever I'd get near the Trader's door, it'd teleport me away.ĭo find it amusing that it's an Alpha / Early Access, yet it's on the Playstation Store.You mean you were getting teleported away even after 6:05? Are you sure the trader was open? Quoting: Ehvis Quoting: SadL Quoting: slaapliedjeEvery time I play this, I run into a show stopping bug. I also went into the start menu, and activated Vulkan (rather than OpenGL) and that seems to now be working okay (and a little faster I feel than OpenGL). I did turn down some of my settings to get framerate similar to Alpha 19 framerate. With all the nice extras, there is a bit of a performance hit though. ![]() Difficulty seems to be a bit harder for the same settings as Alpha 19 (which I feel is a good thing). Seems like a number of ways to "take advantage of the game" have now been nerfed. The building blocks - It's quite different to build now. It seems like I can't sell the salvage for as much financial gain. But from my knowledge of Alpha 19, I can see that items in the Trader's are costing more. ![]() I haven't been reading the Dev notes, especially. There seem to be numerous balance changes. Even the regular buildings, such as Rekt's trading post has completely changed and looks nothing like Rekt's place in Alpha 19. There are a vast number of new buildings to explore. There seem to be many more wandering zombies. Not something that would be wandering around in the green biome on day 1 in previous alphas. As I made my way to find the trader, I got quite close to the centre of the town, and spotted a zombie cop, and the new spider zombie. For instance the bridges across the roads, the storm drains lining the edges of the roads. The street layout and additional decorative elements really make it feel different. The immediate thing to come to my attention was the world generation. ![]() I've played for a number of hours now, and it is quite different to the previous Alpha 19. Full Alpha 20 Experimental release notes here. You can pick it up on Humble Store and Steam. Seems this update has managed to pull back a lot of players too, with it hitting a recent peak count of over 40,000 players at a time, which is the highest it has been for quite a few months.
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